Become a Professional App Developer Bundle, 4 Courses

Jump start your app development career

Become a Professional App Developer Bundle, 4 Courses

NOW ONLY

AU$449

Save AU$400 (47%)
OFF RRP AU$849
Get Info Pack

Learn Jump start your app development career

If you've ever wanted to actually build the mobile app ideas floating around in your head but didn't know where to start, this is the course for you. This course is meant to get you started developing mobile apps even if you've never written a line of code.
You'll start by building fully functional apps without writing code. You'll then move to fully learn both Android and iOS development along with the Java and Swift programming languages.

Going beyond just app development, you'll also learn mobile UI/UX design and how to mock up your app ideas using Sketch 3.

Finally you'll learn how to leverage the power of PhoneGap, which lets you write your app once and convert it to other platforms for publishing.

Getting Started with App Development

You'll start by learning app development without writing code at all using Android App Inventor. Here you'll learn basic programming terminology and concepts by building functioning mobile apps that you can actually publish to the market.
By removing the coding aspect from app development, you'll be able to truly understand what you're doing before diving into the more complex world of writing code.

This is what sets our course apart from all the others you'll see on Udemy.

Android App Development

First you'll learn the basics of Java, which is essential for Android Development. Then you'll be ready to learn Android app development,

Apple (iOS) App Development

Start by learning the new Swift programming language. Swift is the language iOS developers will be using to develop apps moving forward. Next you'll learn basic iOS app development using Xcode before moving on to intermediate and advanced topics that will allow you to publish apps to the app store, add in-app purchasing and much more.

App Design and UI/UX Design

Apps that don't look great or don't function well for the user will be deleted faster than they were downloaded. In the following sections you'll learn everything you need to know about user interface design and user experience design so you can develop apps that people will actually want to use.

You'll also learn how to mock up your app designs using the popular Sketch 3 mobile mockup software.

PhoneGap

PhoneGap is a technology that allows you to write your app using one programming language and SDK, then convert it to other platforms for publishing. So if you prefer to make your app using Java and the Android SDK, you'll be able to publish your apps to the Apple App Store and the Windows App Store without having to write new apps for each platform. Neat! 

Course Fast Facts:

  1. All courses are easy to follow and understand
  2. Unlimited lifetime access to course materials
  3. Study as many courses as you want
  4. Delivered 100% on-line and accessible 24/7 from any computer or smartphone
  5. You can study from home or at work, at your own pace, in your own time
  6. Download printer friendly course content

Course Delivery

Courses are accessed online  by any device including PC, tablet or Smart Phone. Upon purchase an automated welcome email will be sent to you (please check your junk email inbox if not received as this is an automated email), in order for you to access your online course, which is Available 24/7 on any computer or smart mobile device. 

Recognition & Accreditation

All students who complete this course, receive a certificate of completion per course and will be issued a certificate via email.

Course 1: Certificate in Android App Development: Easy and Quick Programming

Introduction to the Course

  • Course Introduction 
  • Brief Android Overview 
  • Final Project Demo 

Setting Up Your Environment

  • Section Introduction 
  • Installing The Java Development Kit 
  • Downloading And Installing Android Studio
  • Adding Sdk Tools, Packages And Platforms 
  • Section Conclusion 

Structure Of An Android Application

  • Section Introduction 
  • Configuring New Projects P1: Application Name, Package Name, Project Location 
  • Configuring New Projects P2: Targeted Device; Android SDK’s 
  • Configuring New Projects P3: Starter Activities
  • Configuring New Projects P4: Activity Customization 
  • Activities 
  • Manifest File
  • Build.gradle File 
  • Res directory: drawable folder 
  • Res directory: layout folder 
  • Res directory: menu folder 
  • Res directory: values folder 
  • Section Recap 

Running & Testing Android Applications

  • Section Introduction 
  • Setting Up (Physical) Android Phone
  • Setting Up Emulator
  • Running App Via Device or Emulator 
  • Android Tool Window 
  • Section Recap

Breaking Down Android Layouts

  • Section Introduction 
  • Views & View Groups 
  • Introduction To Layouts Editor / Visual Designer 
  • Breaking Down Android Layouts 
  • Introduction To Widgets 
  • Defining Layout Text With The String Resource File 
  • Brief Overview Of Android Dimensions 
  • Creating Additional Layouts With Android Studio 
  • Section Recap 

Breaking Down Android Activities

  • Section Introduction 
  • The Activity Lifecycle
  • Settings Layouts And Accessing UI elements From Activity
  • Creating Additional Activities With Android Studio 
  • Creating Additional Activities Without Android Studio 
  • Section Recap 

Breaking Down Android Intents

  • Section Introduction 
  • Intent Overview 
  • Starting New Activities With Intents 
  • Sending Data To Other Activities 
  • Receiving From Another Activity 
  • Creating Implicit Intents
  • Section Recap 

Setting Up Notebook Application

  • Section Introduction 
  • Creating Notebook Application 
  • Breaking Down Newly Created Project Part 1 
  • Breaking Down Newly Created Project Part 2 
  • Implementing The Main Activity Listfragment 
  • Breaking Down Fragments 
  • Section Recap

Implementing Main Note List

  • Section Introduction 
  • Application Roadmap Part 1 
  • Demonstrating Simple ArrayAdapter 
  • Implementing Custom ArrayAdapter Part 1 : Creating Row Layout 
  • Implementing Custom ArrayAdapter Part 2 : Creating Note Data Structure 
  • Implementing Custom ArrayAdapter Part 3 : Creating NoteAdapter 
  • Implementing Custom ArrayAdapter Part 4 : Finalizing And Filling Note List 
  • Implementing Custom ArrayAdapter Part 5 : Optimizing NoteAdapter 
  • Section Recap 

Implementing NoteViewFragment & NoteDetailActivity

  • Section Introduction
  • Application Roadmap Part 2
  • Creating NoteDetailActivity 
  • Starting NoteDetailActivity Via Intent 
  • Adding NoteViewFragment Part 1 : Creating The Fragment 
  • Adding NoteViewFragment Part 2 : Creating The Layout 
  • Adding NoteViewFragment Part 3: Populating Layout With Received Note Data
  • Dynamically Loading NoteViewFragment 
  • Section Recap 

Implementing NoteEditFragment

  • Section Introduction 
  • Application Roadmap Part 3 
  • Creating ListFragment Context Menu Part 1 : Adding Menu layout 
  • Creating ListFragment Context Menu Part 2 : Implementing Menu Layout 
  • Adding NoteEditFragment Part 1 : Creating The Fragment 
  • Adding NoteEditFragment Part 2 : Creating The Layout 
  • Adding NoteEditFragment Part 3 : Populating Layout With Received Note Data 
  • Dynamically Adding And Starting Noteeditfragment Part 1 
  • Dynamically Adding And Starting Noteeditfragment Part 2 
  • Section Recap 

Improving NoteEditFragment

  • Section Introduction 
  • Creating AlertDialog Box 
  • Implementing Category Button OnClickListener 
  • Creating AlertDialog Confirmation Box 
  • Implementing Save Button OnClickListener 
  • Retaining Information On Orientation Change With OnSaveInstanceState 
  • Section Recap 

Creating New Notes

  • Section Introduction 
  • Application Roadmap Part 4
  • Adding New Note Item To Action Bar Part 1 : Updating Action Bar Layout
  • Adding New Note Item To Action Bar Part 2 : Receiving Action Bar Selection 
  • Modifying NoteEditFragment For Note Creation 
  • Fixing New Note Bug Part 1: Sending Data To Fragments 
  • Fixing New Note Bug Part 2: Retrieving Data In Fragments 
  • Section Recap 

Adding The Database

  • Section Introduction 
  • Creating And Defining Our Database 
  • Getting Help From SQLiteOpenHelper
  • Reading Notes From Our Database Part 1: Implementing Database Methods
  • Reading Notes From Our Database Part 2: Using Database Methods 
  • Creating New Notes In Our Database Part 1: Implementing Database Methods 
  • Creating New Notes In Our Database Part 2: Using Database Methods 
  • Updating Preexisting Notes
  • Deleting Notes 
  • Section Recap 

Adding Application Preferences / Settings

  • Section Introduction 
  • Application Roadmap Part 5 
  • Creating Preference Fragment Layout 
  • Creating Preference Fragment & Activity 
  • Starting & Tweaking Preference Activity / Fragment 
  • Retrieving Application Preferences 
  • Section Recap 

Course Conclusion

  • Course Recap And Next Steps 
  • Additional Resources 
  • Closing Message 

Course 2: Certificate in iOS 9 App Development For Beginners

Introduction to the Course

  • Course Introduction 
  • Registering As iOS Developer 
  • First iOS project 
  • Adding Controls 
  • Completing The App 

Building the User Interface

  • Building The User Interface 
  • Storyboard Basics 1 
  • Storyboard Basics 2 
  • UILabel Storyboard 
  • UIlabel Code 
  • UIbutton Control 
  • UItextfield Control 
  • UItextview Control 
  • UIsegmented Control 
  • UIslider Control 
  • UIswitch Control 
  • UIprogressview Control 
  • UIactivityindicator Control 
  • UIstepper Control 
  • UIimageview Control 
  • UIdatepicker Control 
  • Page Control 
  • UIPicker Control 
  • UITableView 1 
  • UITableView 2 
  • UITableView 3 
  • UITableView 4 
  • UICollectionView 
  • NavigationController 
  • Passing Data 
  • UITabBar Controller 
  • UIToolbar Control 
  • User Alerts And Messages 
  • UIWebView 1 
  • UIWebView 2 

iOS features

  • iOS Features 
  • Geocoding 
  • Using MKMapItem
  • Using MapKit 
  • Getting the Current Location 
  • Posting Using Uiactivityviewcontroller 
  • Posting to Twitter Using SLComposeViewController 
  • Posting to Facebook Using SLComposeViewController 
  • Going Async 
  • Reminders and Alarms 
  • File Management 

Working with data

  • Working With Data 
  • Nsdictionary Intro 
  • Json 
  • Databases 
  • Sqlite Walkthrough 
  • iCloud Files - UIDocument 
  • iCloud Setup 
  • iCloudFiles 

Publishing your App

  • Publishing Your App 
  • iOS Dev Center 
  • Provisioning 
  • iTunesconnect 

Conclusion

  • Conclusion and Resources
  • Closing Message 

Course 3: Certificate in Mobile UI and UX Design

What is UX Design?

  • Introduction to the Course 
  • What Is UI UX Design 
  • The User-Centered Design Philosophy 
  • Example of Strong UX UI Design 
  • Exercise - Testing an App for UI UX Quality 
  • Working with New Experiences for Users 
  • Practice Exercise

Mobile UX Design Trends

  • Mobile UX Design Trends 
  • Performance-Centric Design 
  • Live Updating and Cloud Collaboration 
  • Geolocation
  • Leveraged Services and API Employment 
  • Approaches to Interactions and Content 
  • Utilizing Recent Trends 
  • Practice Exercise 

UX Discovery, Assessment & Planning

  • Establishing Customer Requirements 
  • Identifying the Technical Requirements 
  • The User Research Process 
  • Introduction to Creating a Requirements Documents 
  • The Requirements Document In-Depth 
  • Competitor Research and Differentiators (
  • Usability Testing Methods 

“Nuts & Bolts” / Wireframing to Prototyping

  • Introduction to Wireframing and Prototyping (
  • Mobile Navigation Patterns 
  • Wireframing Exercise 
  • Tools for Wireframing 
  • Evaluate and Revise Your Design 
  • Exercise - Build a Basic Wireframe 

User Interface High Fidelity Design

  • Introduction to High Fidelity Design 
  • Design Style Choices 
  • Master Art Files & Static Mockups 
  • Complementation
  • Brand Identity 
  • Typography In Design
  • Pitching Your Designs 

During Development - Building the UX

  • Starting UI UX Development 
  • Guidelines and Documentation 
  • Building the UI 
  • Hybrid and Web-Based Apps
  • UI Design Wrap Up

Course 4: Certificate in PhoneGap for Beginners

Introduction to the Course

  • Introduction to the Course 
  • About the Instructor / What You Will Learn

Introduction to PhoneGap

  • Section Introduction 
  • Downloading and Installing the Software 
  • Create a sample project to test the application 
  • Test the sample project on the AVD emulator 
  • Dissect the important files 
  •  Section Conclusion 

Learning how to use the generic API's

  • Section Introduction 
  • Network Connection API Part1 
  • Network Connection API Part2 
  • Network Connection API Part3 
  • Network Connection API Part4 
  • Notification API Part1 
  • Notification API Part2 
  • BatteryStatus API Part1 
  • BatteryStatus API Part2 
  • Device Information API Part1 
  • Device Information API Part2 
  • Device Information API Part3 
  • Section Conclusion 

Use debugging mode and hardware API's

  • Section Introduction 
  • Learn about the hardware API's_Geolocation API
  • Learn about the hardware API's_Camera API(Part1) 
  • Learn about the hardware API's_Camera API(Part2) 
  • Learn about the hardware API's_Media API 
  • Create a custom PhoneGap template 
  • Section Conclusion 

Course Conclusion

  • End of Course Final Thoughts and Closing Statements 

 

 

 

Entry requirements

Students must have basic literacy and numeracy skills.

Minimum education

Open entry. Previous schooling and academic achievements are not required for entry into this course.

Computer requirements

Students will need access to a computer and the internet. 

Minimum specifications for the computer are:

Windows:

  • Microsoft Windows XP, or later
  • Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS

  • OSX/iOS 6 or later
  • Modern and up to date Browser (Firefox, Chrome, Safari)

All systems

  • Internet bandwidth of 1Mb or faster
  • Flash player or a browser with HTML5 video capabilities(Currently Internet Explorer 9, Firefox, Chrome, Safari)

Students will also need access the following applications:

Adobe Acrobat Reader

About this Course

Learn Jump start your app development career

If you've ever wanted to actually build the mobile app ideas floating around in your head but didn't know where to start, this is the course for you. This course is meant to get you started developing mobile apps even if you've never written a line of code.
You'll start by building fully functional apps without writing code. You'll then move to fully learn both Android and iOS development along with the Java and Swift programming languages.

Going beyond just app development, you'll also learn mobile UI/UX design and how to mock up your app ideas using Sketch 3.

Finally you'll learn how to leverage the power of PhoneGap, which lets you write your app once and convert it to other platforms for publishing.

Getting Started with App Development

You'll start by learning app development without writing code at all using Android App Inventor. Here you'll learn basic programming terminology and concepts by building functioning mobile apps that you can actually publish to the market.
By removing the coding aspect from app development, you'll be able to truly understand what you're doing before diving into the more complex world of writing code.

This is what sets our course apart from all the others you'll see on Udemy.

Android App Development

First you'll learn the basics of Java, which is essential for Android Development. Then you'll be ready to learn Android app development,

Apple (iOS) App Development

Start by learning the new Swift programming language. Swift is the language iOS developers will be using to develop apps moving forward. Next you'll learn basic iOS app development using Xcode before moving on to intermediate and advanced topics that will allow you to publish apps to the app store, add in-app purchasing and much more.

App Design and UI/UX Design

Apps that don't look great or don't function well for the user will be deleted faster than they were downloaded. In the following sections you'll learn everything you need to know about user interface design and user experience design so you can develop apps that people will actually want to use.

You'll also learn how to mock up your app designs using the popular Sketch 3 mobile mockup software.

PhoneGap

PhoneGap is a technology that allows you to write your app using one programming language and SDK, then convert it to other platforms for publishing. So if you prefer to make your app using Java and the Android SDK, you'll be able to publish your apps to the Apple App Store and the Windows App Store without having to write new apps for each platform. Neat! 

Course Fast Facts:

  1. All courses are easy to follow and understand
  2. Unlimited lifetime access to course materials
  3. Study as many courses as you want
  4. Delivered 100% on-line and accessible 24/7 from any computer or smartphone
  5. You can study from home or at work, at your own pace, in your own time
  6. Download printer friendly course content

Course Delivery

Courses are accessed online  by any device including PC, tablet or Smart Phone. Upon purchase an automated welcome email will be sent to you (please check your junk email inbox if not received as this is an automated email), in order for you to access your online course, which is Available 24/7 on any computer or smart mobile device. 

Recognition & Accreditation

All students who complete this course, receive a certificate of completion per course and will be issued a certificate via email.

Course 1: Certificate in Android App Development: Easy and Quick Programming

Introduction to the Course

  • Course Introduction 
  • Brief Android Overview 
  • Final Project Demo 

Setting Up Your Environment

  • Section Introduction 
  • Installing The Java Development Kit 
  • Downloading And Installing Android Studio
  • Adding Sdk Tools, Packages And Platforms 
  • Section Conclusion 

Structure Of An Android Application

  • Section Introduction 
  • Configuring New Projects P1: Application Name, Package Name, Project Location 
  • Configuring New Projects P2: Targeted Device; Android SDK’s 
  • Configuring New Projects P3: Starter Activities
  • Configuring New Projects P4: Activity Customization 
  • Activities 
  • Manifest File
  • Build.gradle File 
  • Res directory: drawable folder 
  • Res directory: layout folder 
  • Res directory: menu folder 
  • Res directory: values folder 
  • Section Recap 

Running & Testing Android Applications

  • Section Introduction 
  • Setting Up (Physical) Android Phone
  • Setting Up Emulator
  • Running App Via Device or Emulator 
  • Android Tool Window 
  • Section Recap

Breaking Down Android Layouts

  • Section Introduction 
  • Views & View Groups 
  • Introduction To Layouts Editor / Visual Designer 
  • Breaking Down Android Layouts 
  • Introduction To Widgets 
  • Defining Layout Text With The String Resource File 
  • Brief Overview Of Android Dimensions 
  • Creating Additional Layouts With Android Studio 
  • Section Recap 

Breaking Down Android Activities

  • Section Introduction 
  • The Activity Lifecycle
  • Settings Layouts And Accessing UI elements From Activity
  • Creating Additional Activities With Android Studio 
  • Creating Additional Activities Without Android Studio 
  • Section Recap 

Breaking Down Android Intents

  • Section Introduction 
  • Intent Overview 
  • Starting New Activities With Intents 
  • Sending Data To Other Activities 
  • Receiving From Another Activity 
  • Creating Implicit Intents
  • Section Recap 

Setting Up Notebook Application

  • Section Introduction 
  • Creating Notebook Application 
  • Breaking Down Newly Created Project Part 1 
  • Breaking Down Newly Created Project Part 2 
  • Implementing The Main Activity Listfragment 
  • Breaking Down Fragments 
  • Section Recap

Implementing Main Note List

  • Section Introduction 
  • Application Roadmap Part 1 
  • Demonstrating Simple ArrayAdapter 
  • Implementing Custom ArrayAdapter Part 1 : Creating Row Layout 
  • Implementing Custom ArrayAdapter Part 2 : Creating Note Data Structure 
  • Implementing Custom ArrayAdapter Part 3 : Creating NoteAdapter 
  • Implementing Custom ArrayAdapter Part 4 : Finalizing And Filling Note List 
  • Implementing Custom ArrayAdapter Part 5 : Optimizing NoteAdapter 
  • Section Recap 

Implementing NoteViewFragment & NoteDetailActivity

  • Section Introduction
  • Application Roadmap Part 2
  • Creating NoteDetailActivity 
  • Starting NoteDetailActivity Via Intent 
  • Adding NoteViewFragment Part 1 : Creating The Fragment 
  • Adding NoteViewFragment Part 2 : Creating The Layout 
  • Adding NoteViewFragment Part 3: Populating Layout With Received Note Data
  • Dynamically Loading NoteViewFragment 
  • Section Recap 

Implementing NoteEditFragment

  • Section Introduction 
  • Application Roadmap Part 3 
  • Creating ListFragment Context Menu Part 1 : Adding Menu layout 
  • Creating ListFragment Context Menu Part 2 : Implementing Menu Layout 
  • Adding NoteEditFragment Part 1 : Creating The Fragment 
  • Adding NoteEditFragment Part 2 : Creating The Layout 
  • Adding NoteEditFragment Part 3 : Populating Layout With Received Note Data 
  • Dynamically Adding And Starting Noteeditfragment Part 1 
  • Dynamically Adding And Starting Noteeditfragment Part 2 
  • Section Recap 

Improving NoteEditFragment

  • Section Introduction 
  • Creating AlertDialog Box 
  • Implementing Category Button OnClickListener 
  • Creating AlertDialog Confirmation Box 
  • Implementing Save Button OnClickListener 
  • Retaining Information On Orientation Change With OnSaveInstanceState 
  • Section Recap 

Creating New Notes

  • Section Introduction 
  • Application Roadmap Part 4
  • Adding New Note Item To Action Bar Part 1 : Updating Action Bar Layout
  • Adding New Note Item To Action Bar Part 2 : Receiving Action Bar Selection 
  • Modifying NoteEditFragment For Note Creation 
  • Fixing New Note Bug Part 1: Sending Data To Fragments 
  • Fixing New Note Bug Part 2: Retrieving Data In Fragments 
  • Section Recap 

Adding The Database

  • Section Introduction 
  • Creating And Defining Our Database 
  • Getting Help From SQLiteOpenHelper
  • Reading Notes From Our Database Part 1: Implementing Database Methods
  • Reading Notes From Our Database Part 2: Using Database Methods 
  • Creating New Notes In Our Database Part 1: Implementing Database Methods 
  • Creating New Notes In Our Database Part 2: Using Database Methods 
  • Updating Preexisting Notes
  • Deleting Notes 
  • Section Recap 

Adding Application Preferences / Settings

  • Section Introduction 
  • Application Roadmap Part 5 
  • Creating Preference Fragment Layout 
  • Creating Preference Fragment & Activity 
  • Starting & Tweaking Preference Activity / Fragment 
  • Retrieving Application Preferences 
  • Section Recap 

Course Conclusion

  • Course Recap And Next Steps 
  • Additional Resources 
  • Closing Message 

Course 2: Certificate in iOS 9 App Development For Beginners

Introduction to the Course

  • Course Introduction 
  • Registering As iOS Developer 
  • First iOS project 
  • Adding Controls 
  • Completing The App 

Building the User Interface

  • Building The User Interface 
  • Storyboard Basics 1 
  • Storyboard Basics 2 
  • UILabel Storyboard 
  • UIlabel Code 
  • UIbutton Control 
  • UItextfield Control 
  • UItextview Control 
  • UIsegmented Control 
  • UIslider Control 
  • UIswitch Control 
  • UIprogressview Control 
  • UIactivityindicator Control 
  • UIstepper Control 
  • UIimageview Control 
  • UIdatepicker Control 
  • Page Control 
  • UIPicker Control 
  • UITableView 1 
  • UITableView 2 
  • UITableView 3 
  • UITableView 4 
  • UICollectionView 
  • NavigationController 
  • Passing Data 
  • UITabBar Controller 
  • UIToolbar Control 
  • User Alerts And Messages 
  • UIWebView 1 
  • UIWebView 2 

iOS features

  • iOS Features 
  • Geocoding 
  • Using MKMapItem
  • Using MapKit 
  • Getting the Current Location 
  • Posting Using Uiactivityviewcontroller 
  • Posting to Twitter Using SLComposeViewController 
  • Posting to Facebook Using SLComposeViewController 
  • Going Async 
  • Reminders and Alarms 
  • File Management 

Working with data

  • Working With Data 
  • Nsdictionary Intro 
  • Json 
  • Databases 
  • Sqlite Walkthrough 
  • iCloud Files - UIDocument 
  • iCloud Setup 
  • iCloudFiles 

Publishing your App

  • Publishing Your App 
  • iOS Dev Center 
  • Provisioning 
  • iTunesconnect 

Conclusion

  • Conclusion and Resources
  • Closing Message 

Course 3: Certificate in Mobile UI and UX Design

What is UX Design?

  • Introduction to the Course 
  • What Is UI UX Design 
  • The User-Centered Design Philosophy 
  • Example of Strong UX UI Design 
  • Exercise - Testing an App for UI UX Quality 
  • Working with New Experiences for Users 
  • Practice Exercise

Mobile UX Design Trends

  • Mobile UX Design Trends 
  • Performance-Centric Design 
  • Live Updating and Cloud Collaboration 
  • Geolocation
  • Leveraged Services and API Employment 
  • Approaches to Interactions and Content 
  • Utilizing Recent Trends 
  • Practice Exercise 

UX Discovery, Assessment & Planning

  • Establishing Customer Requirements 
  • Identifying the Technical Requirements 
  • The User Research Process 
  • Introduction to Creating a Requirements Documents 
  • The Requirements Document In-Depth 
  • Competitor Research and Differentiators (
  • Usability Testing Methods 

“Nuts & Bolts” / Wireframing to Prototyping

  • Introduction to Wireframing and Prototyping (
  • Mobile Navigation Patterns 
  • Wireframing Exercise 
  • Tools for Wireframing 
  • Evaluate and Revise Your Design 
  • Exercise - Build a Basic Wireframe 

User Interface High Fidelity Design

  • Introduction to High Fidelity Design 
  • Design Style Choices 
  • Master Art Files & Static Mockups 
  • Complementation
  • Brand Identity 
  • Typography In Design
  • Pitching Your Designs 

During Development - Building the UX

  • Starting UI UX Development 
  • Guidelines and Documentation 
  • Building the UI 
  • Hybrid and Web-Based Apps
  • UI Design Wrap Up

Course 4: Certificate in PhoneGap for Beginners

Introduction to the Course

  • Introduction to the Course 
  • About the Instructor / What You Will Learn

Introduction to PhoneGap

  • Section Introduction 
  • Downloading and Installing the Software 
  • Create a sample project to test the application 
  • Test the sample project on the AVD emulator 
  • Dissect the important files 
  •  Section Conclusion 

Learning how to use the generic API's

  • Section Introduction 
  • Network Connection API Part1 
  • Network Connection API Part2 
  • Network Connection API Part3 
  • Network Connection API Part4 
  • Notification API Part1 
  • Notification API Part2 
  • BatteryStatus API Part1 
  • BatteryStatus API Part2 
  • Device Information API Part1 
  • Device Information API Part2 
  • Device Information API Part3 
  • Section Conclusion 

Use debugging mode and hardware API's

  • Section Introduction 
  • Learn about the hardware API's_Geolocation API
  • Learn about the hardware API's_Camera API(Part1) 
  • Learn about the hardware API's_Camera API(Part2) 
  • Learn about the hardware API's_Media API 
  • Create a custom PhoneGap template 
  • Section Conclusion 

Course Conclusion

  • End of Course Final Thoughts and Closing Statements 

 

 

 

Entry requirements

Students must have basic literacy and numeracy skills.

Minimum education

Open entry. Previous schooling and academic achievements are not required for entry into this course.

Computer requirements

Students will need access to a computer and the internet. 

Minimum specifications for the computer are:

Windows:

  • Microsoft Windows XP, or later
  • Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS

  • OSX/iOS 6 or later
  • Modern and up to date Browser (Firefox, Chrome, Safari)

All systems

  • Internet bandwidth of 1Mb or faster
  • Flash player or a browser with HTML5 video capabilities(Currently Internet Explorer 9, Firefox, Chrome, Safari)

Students will also need access the following applications:

Adobe Acrobat Reader

We provide a 7 Day Money Back Refund on all Courses

Now Only AU$449 Save AU$400 (47%)
OFF RRP AU$849
Delivery Method Online
Get Info Pack

Special Offer

 

Receive The Personal Success Training Program FREE, When You Purchase This Course - Limited Time Remaining!  (Value $600)

 

The Personal Success Training Program Helps You Stay Focused To Achieve Your Goals!
Benefits:
  • How to layout a Success Plan.
  • Get where you want to be in life.
  • How to unclutter your mind to succeed.
  • Achieve your dreams using your imagination.
  • How to have faith in yourself.
Features:
  • 12 month online access,  24/7 anywhere.
  • Complement your individual course purchase.
  • Internationally recognized by the IAOTS.
  • Thousands of positive reviews.
  • Limited Time Offer - Ends Soon.
 

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Course Summary

Course ID No.: 009SRPPAD4CB
Delivery Mode: Online
Course Access: Unlimited lifetime access-Study at your own pace
Tutor Support: Yes
Course Duration: 56 Hours
Assessments: Yes
Qualification: Certificate of Completion

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